Umi Control Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Doom Kraken
SR Rarity
Doom Kraken
SR Rarity
Doom Kraken
WATER 4
Doom Kraken
  • ATK:

  • 1400

  • DEF:

  • 1600


If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.

N Rarity
Electric Jellyfish
N Rarity
Electric Jellyfish
N Rarity
Electric Jellyfish
WATER 4
Electric Jellyfish
  • ATK:

  • 1400

  • DEF:

  • 1700


You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.

SR Rarity
General Raiho of the Ice Barrier
SR Rarity
General Raiho of the Ice Barrier
SR Rarity
General Raiho of the Ice Barrier
WATER 6
General Raiho of the Ice Barrier
  • ATK:

  • 2100

  • DEF:

  • 2300


When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).

R Rarity
Guardian Slime
R Rarity
Guardian Slime
R Rarity
Guardian Slime
WATER 10
Guardian Slime
  • ATK:

  • 0

  • DEF:

  • 0


If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.

UR Rarity
Mega Fortress Whale
UR Rarity
Mega Fortress Whale
UR Rarity
Mega Fortress Whale
WATER 7
Mega Fortress Whale
  • ATK:

  • 2550

  • DEF:

  • 2350


If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn.

UR Rarity
Ocean Dragon Lord - Kairyu-Shin
UR Rarity
Ocean Dragon Lord - Kairyu-Shin
UR Rarity
Ocean Dragon Lord - Kairyu-Shin
WATER 5
Ocean Dragon Lord - Kairyu-Shin
  • ATK:

  • 2000

  • DEF:

  • 1700


While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.

N Rarity
Warrior of Atlantis
N Rarity
Warrior of Atlantis
N Rarity
Warrior of Atlantis
WATER 4
Warrior of Atlantis
  • ATK:

  • 1900

  • DEF:

  • 1200


You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.

SR Rarity
Icejade Ran Aegirine
SR Rarity
Icejade Ran Aegirine
SR Rarity
Icejade Ran Aegirine
WATER 7
Icejade Ran Aegirine
  • ATK:

  • 1500

  • DEF:

  • 2500


This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn.

N Rarity
A Legendary Ocean
N Rarity
A Legendary Ocean
N Rarity
A Legendary Ocean
Spell Field
A Legendary Ocean

    (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.

    UR Rarity
    Dark Ruler No More
    UR Rarity
    Dark Ruler No More
    UR Rarity
    Dark Ruler No More
    Spell Normal
    Dark Ruler No More

      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



      Tag(s):

      SR Rarity
      Fish Sonar
      SR Rarity
      Fish Sonar
      SR Rarity
      Fish Sonar
      Spell Normal
      Fish Sonar

        Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.

        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            UR Rarity
            Harpie's Feather Duster
            UR Rarity
            Harpie's Feather Duster
            UR Rarity
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.



              Tag(s):

              SR Rarity
              Icejade Cradle
              SR Rarity
              Icejade Cradle
              SR Rarity
              Icejade Cradle
              Spell Normal
              Icejade Cradle

                Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.

                UR Rarity
                Raigeki
                UR Rarity
                Raigeki
                UR Rarity
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.



                  Tag(s):

                  R Rarity
                  Sea Stealth II
                  R Rarity
                  Sea Stealth II
                  R Rarity
                  Sea Stealth II
                  Spell Continuous
                  Sea Stealth II

                    This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.

                    UR Rarity
                    Super Polymerization
                    UR Rarity
                    Super Polymerization
                    UR Rarity
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                      Tag(s):

                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                        Tag(s):

                        UR Rarity
                        Triple Tactics Thrust
                        UR Rarity
                        Triple Tactics Thrust
                        UR Rarity
                        Triple Tactics Thrust
                        Spell Normal
                        Triple Tactics Thrust

                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                          UR Rarity
                          Destructive Daruma Karma Cannon
                          UR Rarity
                          Destructive Daruma Karma Cannon
                          UR Rarity
                          Destructive Daruma Karma Cannon
                          Trap Normal
                          Destructive Daruma Karma Cannon

                            Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.

                            SR Rarity
                            Ice Barrier
                            SR Rarity
                            Ice Barrier
                            SR Rarity
                            Ice Barrier
                            Trap Normal
                            Ice Barrier

                              When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.

                              R Rarity
                              Kairyu-Shin's Dark Reef
                              R Rarity
                              Kairyu-Shin's Dark Reef
                              R Rarity
                              Kairyu-Shin's Dark Reef
                              Trap Normal
                              Kairyu-Shin's Dark Reef

                                Send 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention "Umi" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 "Kairyu-Shin's Dark Reef" per turn.

                                N Rarity
                                Sea Stealth Attack
                                N Rarity
                                Sea Stealth Attack
                                N Rarity
                                Sea Stealth Attack
                                Trap Continuous
                                Sea Stealth Attack

                                  When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.

                                  Extra Deck

                                  UR Rarity
                                  Ace★Spades Speculation
                                  UR Rarity
                                  Ace★Spades Speculation
                                  UR Rarity
                                  Ace★Spades Speculation
                                  LIGHT 7
                                  Ace★Spades Speculation
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2500


                                  1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.

                                   Rarity
                                  Azamina Sol Erysichthon
                                   Rarity
                                  Azamina Sol Erysichthon
                                   Rarity
                                  Azamina Sol Erysichthon
                                  DARK 6
                                  Azamina Sol Erysichthon
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 0


                                  1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.

                                  SR Rarity
                                  Egyptian God Slime
                                  SR Rarity
                                  Egyptian God Slime
                                  SR Rarity
                                  Egyptian God Slime
                                  WATER 10
                                  Egyptian God Slime
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".

                                  UR Rarity
                                  Garura, Wings of Resonant Life
                                  UR Rarity
                                  Garura, Wings of Resonant Life
                                  UR Rarity
                                  Garura, Wings of Resonant Life
                                  DARK 6
                                  Garura, Wings of Resonant Life
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 2400


                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                  SR Rarity
                                  Mudragon of the Swamp
                                  SR Rarity
                                  Mudragon of the Swamp
                                  SR Rarity
                                  Mudragon of the Swamp
                                  WATER 4
                                  Mudragon of the Swamp
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                                  SR Rarity
                                  Predaplant Dragostapelia
                                  SR Rarity
                                  Predaplant Dragostapelia
                                  SR Rarity
                                  Predaplant Dragostapelia
                                  DARK 8
                                  Predaplant Dragostapelia
                                  • ATK:

                                  • 2700

                                  • DEF:

                                  • 1900


                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.

                                  SR Rarity
                                  Predaplant Triphyoverutum
                                  SR Rarity
                                  Predaplant Triphyoverutum
                                  SR Rarity
                                  Predaplant Triphyoverutum
                                  DARK 9
                                  Predaplant Triphyoverutum
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

                                   Rarity
                                  Saint Azamina
                                   Rarity
                                  Saint Azamina
                                   Rarity
                                  Saint Azamina
                                  DARK 10
                                  Saint Azamina
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 4000


                                  2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.

                                  SR Rarity
                                  Starving Venom Fusion Dragon
                                  SR Rarity
                                  Starving Venom Fusion Dragon
                                  SR Rarity
                                  Starving Venom Fusion Dragon
                                  DARK 8
                                  Starving Venom Fusion Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.

                                  UR Rarity
                                  Adamancipator Risen - Dragite
                                  UR Rarity
                                  Adamancipator Risen - Dragite
                                  UR Rarity
                                  Adamancipator Risen - Dragite
                                  WATER 8
                                  Adamancipator Risen - Dragite
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2200


                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.

                                  UR Rarity
                                  Icejade Gymir Aegirine
                                  UR Rarity
                                  Icejade Gymir Aegirine
                                  UR Rarity
                                  Icejade Gymir Aegirine
                                  WATER 10
                                  Icejade Gymir Aegirine
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 1500


                                  1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.

                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying
                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying
                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying
                                  WATER 10
                                  Swordsoul Supreme Sovereign - Chengying
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

                                  SR Rarity
                                  White Aura Whale
                                  SR Rarity
                                  White Aura Whale
                                  SR Rarity
                                  White Aura Whale
                                  WATER 8
                                  White Aura Whale
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2000


                                  1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.

                                  Need 22 UR

                                  UR Rarity
                                  Mega Fortress Whale1 card
                                  UR Rarity
                                  Ocean Dragon Lord - Kairyu-Shin3 card
                                  UR Rarity
                                  Ace★Spades Speculation1 card
                                   Rarity
                                  Azamina Sol Erysichthon1 card
                                  UR Rarity
                                  Garura, Wings of Resonant Life1 card
                                   Rarity
                                  Saint Azamina1 card
                                  UR Rarity
                                  Adamancipator Risen - Dragite1 card
                                  UR Rarity
                                  Icejade Gymir Aegirine2 card
                                  UR Rarity
                                  Swordsoul Supreme Sovereign - Chengying1 card
                                  UR Rarity
                                  Dark Ruler No More2 card
                                  UR Rarity
                                  Forbidden Droplet1 card
                                  UR Rarity
                                  Harpie's Feather Duster1 card
                                  UR Rarity
                                  Raigeki1 card
                                  UR Rarity
                                  Super Polymerization1 card
                                  UR Rarity
                                  Triple Tactics Talent1 card
                                  UR Rarity
                                  Triple Tactics Thrust2 card
                                  UR Rarity
                                  Destructive Daruma Karma Cannon1 card

                                  Main: 43 Extra: 15

                                  SR Rarity
                                  1 cardDoom Kraken
                                  SR Rarity
                                  1 cardDoom Kraken
                                  Doom Kraken
                                  WATER 4
                                  Doom Kraken
                                  • ATK:

                                  • 1400

                                  • DEF:

                                  • 1600


                                  If "Umi" is on the field (Quick Effect): You can target 1 WATER monster you control, except "Doom Kraken", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return that monster you control to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of "Doom Kraken" once per turn.


                                  N Rarity
                                  3 cardElectric Jellyfish
                                  N Rarity
                                  3 cardElectric Jellyfish
                                  Electric Jellyfish
                                  WATER 4
                                  Electric Jellyfish
                                  • ATK:

                                  • 1400

                                  • DEF:

                                  • 1700


                                  You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.


                                  SR Rarity
                                  1 cardGeneral Raiho of the Ice Barrier
                                  SR Rarity
                                  1 cardGeneral Raiho of the Ice Barrier
                                  General Raiho of the Ice Barrier
                                  WATER 6
                                  General Raiho of the Ice Barrier
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 2300


                                  When an effect resolves that was activated by an Effect Monster that was on your opponent's side of the field, they must discard 1 card or the effect is negated (their choice).


                                  R Rarity
                                  2 cardGuardian Slime
                                  R Rarity
                                  2 cardGuardian Slime
                                  Guardian Slime
                                  WATER 10
                                  Guardian Slime
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn.


                                  UR Rarity
                                  1 cardMega Fortress Whale
                                  UR Rarity
                                  1 cardMega Fortress Whale
                                  Mega Fortress Whale
                                  WATER 7
                                  Mega Fortress Whale
                                  • ATK:

                                  • 2550

                                  • DEF:

                                  • 2350


                                  If "Umi" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; destroy it. If this card on the field is destroyed by battle or card effect: You can either add to your hand or Special Summon 1 WATER Warrior monster from your Deck or GY. You can only use each effect of "Mega Fortress Whale" once per turn.


                                  UR Rarity
                                  3 cardOcean Dragon Lord - Kairyu-Shin
                                  UR Rarity
                                  3 cardOcean Dragon Lord - Kairyu-Shin
                                  Ocean Dragon Lord - Kairyu-Shin
                                  WATER 5
                                  Ocean Dragon Lord - Kairyu-Shin
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1700


                                  While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn.


                                  N Rarity
                                  1 cardWarrior of Atlantis
                                  N Rarity
                                  1 cardWarrior of Atlantis
                                  Warrior of Atlantis
                                  WATER 4
                                  Warrior of Atlantis
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1200


                                  You can discard this card to the Graveyard; add 1 "A Legendary Ocean" from your Deck to your hand.


                                  SR Rarity
                                  3 cardIcejade Ran Aegirine
                                  SR Rarity
                                  3 cardIcejade Ran Aegirine
                                  Icejade Ran Aegirine
                                  WATER 7
                                  Icejade Ran Aegirine
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 2500


                                  This card's name becomes "Icejade Cenote Enion Cradle" while equipped with an Equip Card. You can discard 1 other "Icejade" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 "Icejade Token" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon from the Extra Deck, except WATER monsters. You can only use this effect of "Icejade Ran Aegirine" once per turn.


                                  N Rarity
                                  3 cardA Legendary Ocean
                                  N Rarity
                                  3 cardA Legendary Ocean
                                  A Legendary Ocean
                                  Spell Field
                                  A Legendary Ocean

                                    (This card's name is always treated as "Umi".) All WATER monsters on the field gain 200 ATK/DEF. Reduce the Level of all WATER monsters in both players' hands and on the field by 1.


                                    UR Rarity
                                    2 cardDark Ruler No More
                                    UR Rarity
                                    2 cardDark Ruler No More
                                    Dark Ruler No More
                                    Spell Normal
                                    Dark Ruler No More

                                      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                      Tag(s):

                                      SR Rarity
                                      3 cardFish Sonar
                                      SR Rarity
                                      3 cardFish Sonar
                                      Fish Sonar
                                      Spell Normal
                                      Fish Sonar

                                        Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.


                                        SR Rarity
                                        1 cardFoolish Burial Goods
                                        SR Rarity
                                        1 cardFoolish Burial Goods
                                        Foolish Burial Goods
                                        Spell Normal
                                        Foolish Burial Goods

                                          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                          UR Rarity
                                          1 cardForbidden Droplet
                                          UR Rarity
                                          1 cardForbidden Droplet
                                          Forbidden Droplet
                                          Spell Quick
                                          Forbidden Droplet

                                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                            Tag(s):

                                            UR Rarity
                                            1 cardHarpie's Feather Duster
                                            UR Rarity
                                            1 cardHarpie's Feather Duster
                                            Harpie's Feather Duster
                                            Spell Normal
                                            Harpie's Feather Duster

                                              Destroy all Spell and Trap Cards your opponent controls.




                                              Tag(s):

                                              SR Rarity
                                              2 cardIcejade Cradle
                                              SR Rarity
                                              2 cardIcejade Cradle
                                              Icejade Cradle
                                              Spell Normal
                                              Icejade Cradle

                                                Add 1 "Icejade" monster from your Deck to your hand with a different name from the cards you control or in your GY.


                                                UR Rarity
                                                1 cardRaigeki
                                                UR Rarity
                                                1 cardRaigeki
                                                Raigeki
                                                Spell Normal
                                                Raigeki

                                                  Destroy all monsters your opponent controls.




                                                  Tag(s):

                                                  R Rarity
                                                  3 cardSea Stealth II
                                                  R Rarity
                                                  3 cardSea Stealth II
                                                  Sea Stealth II
                                                  Spell Continuous
                                                  Sea Stealth II

                                                    This card's name becomes "Umi" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monster effects. At the start of the Battle Phase: You can Special Summon from your hand or GY, 1 monster that mentions "Umi", or 1 WATER Normal Monster, in Defense Position, but destroy it at the end of the Battle Phase. You can only use this effect of "Sea Stealth II" once per turn.


                                                    UR Rarity
                                                    1 cardSuper Polymerization
                                                    UR Rarity
                                                    1 cardSuper Polymerization
                                                    Super Polymerization
                                                    Spell Quick
                                                    Super Polymerization

                                                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                      Tag(s):

                                                      UR Rarity
                                                      1 cardTriple Tactics Talent
                                                      UR Rarity
                                                      1 cardTriple Tactics Talent
                                                      Triple Tactics Talent
                                                      Spell Normal
                                                      Triple Tactics Talent

                                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                        Tag(s):

                                                        UR Rarity
                                                        2 cardTriple Tactics Thrust
                                                        UR Rarity
                                                        2 cardTriple Tactics Thrust
                                                        Triple Tactics Thrust
                                                        Spell Normal
                                                        Triple Tactics Thrust

                                                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                          UR Rarity
                                                          1 cardDestructive Daruma Karma Cannon
                                                          UR Rarity
                                                          1 cardDestructive Daruma Karma Cannon
                                                          Destructive Daruma Karma Cannon
                                                          Trap Normal
                                                          Destructive Daruma Karma Cannon

                                                            Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                                            SR Rarity
                                                            2 cardIce Barrier
                                                            SR Rarity
                                                            2 cardIce Barrier
                                                            Ice Barrier
                                                            Trap Normal
                                                            Ice Barrier

                                                              When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.


                                                              R Rarity
                                                              1 cardKairyu-Shin's Dark Reef
                                                              R Rarity
                                                              1 cardKairyu-Shin's Dark Reef
                                                              Kairyu-Shin's Dark Reef
                                                              Trap Normal
                                                              Kairyu-Shin's Dark Reef

                                                                Send 1 face-up "Umi" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention "Umi" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 "Kairyu-Shin's Dark Reef" per turn.


                                                                N Rarity
                                                                3 cardSea Stealth Attack
                                                                N Rarity
                                                                3 cardSea Stealth Attack
                                                                Sea Stealth Attack
                                                                Trap Continuous
                                                                Sea Stealth Attack

                                                                  When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                                                  UR Rarity
                                                                  1 cardAce★Spades Speculation
                                                                  UR Rarity
                                                                  1 cardAce★Spades Speculation
                                                                  Ace★Spades Speculation
                                                                  LIGHT 7
                                                                  Ace★Spades Speculation
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 2500


                                                                  1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon "Ace★Spades Speculation(s)" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.


                                                                   Rarity
                                                                  1 cardAzamina Sol Erysichthon
                                                                   Rarity
                                                                  1 cardAzamina Sol Erysichthon
                                                                  Azamina Sol Erysichthon
                                                                  DARK 6
                                                                  Azamina Sol Erysichthon
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 0


                                                                  1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.


                                                                  SR Rarity
                                                                  2 cardEgyptian God Slime
                                                                  SR Rarity
                                                                  2 cardEgyptian God Slime
                                                                  Egyptian God Slime
                                                                  WATER 10
                                                                  Egyptian God Slime
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 3000


                                                                  1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 1 or 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent's monsters cannot target for attacks, and your opponent cannot target with card effects, any monsters you control, except "Egyptian God Slime".


                                                                  UR Rarity
                                                                  1 cardGarura, Wings of Resonant Life
                                                                  UR Rarity
                                                                  1 cardGarura, Wings of Resonant Life
                                                                  Garura, Wings of Resonant Life
                                                                  DARK 6
                                                                  Garura, Wings of Resonant Life
                                                                  • ATK:

                                                                  • 1500

                                                                  • DEF:

                                                                  • 2400


                                                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                  SR Rarity
                                                                  1 cardMudragon of the Swamp
                                                                  SR Rarity
                                                                  1 cardMudragon of the Swamp
                                                                  Mudragon of the Swamp
                                                                  WATER 4
                                                                  Mudragon of the Swamp
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 1600


                                                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                  SR Rarity
                                                                  1 cardPredaplant Dragostapelia
                                                                  SR Rarity
                                                                  1 cardPredaplant Dragostapelia
                                                                  Predaplant Dragostapelia
                                                                  DARK 8
                                                                  Predaplant Dragostapelia
                                                                  • ATK:

                                                                  • 2700

                                                                  • DEF:

                                                                  • 1900


                                                                  1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                  SR Rarity
                                                                  1 cardPredaplant Triphyoverutum
                                                                  SR Rarity
                                                                  1 cardPredaplant Triphyoverutum
                                                                  Predaplant Triphyoverutum
                                                                  DARK 9
                                                                  Predaplant Triphyoverutum
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 3000


                                                                  3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                                   Rarity
                                                                  1 cardSaint Azamina
                                                                   Rarity
                                                                  1 cardSaint Azamina
                                                                  Saint Azamina
                                                                  DARK 10
                                                                  Saint Azamina
                                                                  • ATK:

                                                                  • 0

                                                                  • DEF:

                                                                  • 4000


                                                                  2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.


                                                                  SR Rarity
                                                                  1 cardStarving Venom Fusion Dragon
                                                                  SR Rarity
                                                                  1 cardStarving Venom Fusion Dragon
                                                                  Starving Venom Fusion Dragon
                                                                  DARK 8
                                                                  Starving Venom Fusion Dragon
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2000


                                                                  2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                  UR Rarity
                                                                  1 cardAdamancipator Risen - Dragite
                                                                  UR Rarity
                                                                  1 cardAdamancipator Risen - Dragite
                                                                  Adamancipator Risen - Dragite
                                                                  WATER 8
                                                                  Adamancipator Risen - Dragite
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2200


                                                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


                                                                  UR Rarity
                                                                  2 cardIcejade Gymir Aegirine
                                                                  UR Rarity
                                                                  2 cardIcejade Gymir Aegirine
                                                                  Icejade Gymir Aegirine
                                                                  WATER 10
                                                                  Icejade Gymir Aegirine
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 1500


                                                                  1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.


                                                                  UR Rarity
                                                                  1 cardSwordsoul Supreme Sovereign - Chengying
                                                                  UR Rarity
                                                                  1 cardSwordsoul Supreme Sovereign - Chengying
                                                                  Swordsoul Supreme Sovereign - Chengying
                                                                  WATER 10
                                                                  Swordsoul Supreme Sovereign - Chengying
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 3000


                                                                  1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                                                  SR Rarity
                                                                  1 cardWhite Aura Whale
                                                                  SR Rarity
                                                                  1 cardWhite Aura Whale
                                                                  White Aura Whale
                                                                  WATER 8
                                                                  White Aura Whale
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2000


                                                                  1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.



                                                                  UMI CONTROL Decks in MASTER DUEL

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